Back in 2013, a Canadian company developed and published a game that still is a perfect example of how to do the survival genre justice, even four years after the initial release. The game’s name? Don’t Starve.
In this game, the player can choose between several different character to play, each with his/her pros and cons. At the very start, there is only one character available, Wilson. You discover that a stranger has teleported you on an island and leaves you there to die. You have to try to survive on this dangerous land, as best you can, by building up a base, hunting for food, searching for materials to use, avoiding predators and somehow survive the winter.
When you, inevitably, die, the game counts how many days you survived. This number counts towards unlocking the other possible characters. When they are unlocked, they are available during the start of a new save and the player can choose to play with one of them. This will change the dynamic of each game since different characters have different strengths and unique abilities. This, along with the fact that each save has a random generated map, creates almost endless possibilities and make each save a different experience.
The game still has updates and expansions, adding a lot of new content and features. Some of these are an underground cave system, islands waiting to be discovered, new items and enemies etc. They even released a multiplayer mode of the game, where you can play with up to three of your friends (four people in total).
From the Burton-esque style graphics to the deep and complex gameplay mechanics, this game is a top-class work that will always be remembered as a gem. If you like survival and/or roguelike games with crafting for a single player or co-op experience, this is a game you must definitely check.
If you have already played the game, write your experiences in the comment section below.