Developer: The Brotherhood
The Brotherhood/Daedalic Entertainment
Art Style: 

Do you like space horror media like Alien, Event Horizon or Dead Space? Do you like adventure games with problem solving via the use of items (and a bit of pixel hunting)? If yes, then STASIS is the game for you.

STASIS was developed by The Brotherhood, a three-man team based in South Africa, and was partly funded by a Kickstarter campaign in 2013, before the final release of the game in 2015.


The story follows John Maracheck, a guy who wakes up from stasis in a seemingly abandoned spaceship and tries to find out what happened to his wife and daughter. This will take him through several parts of the ship, where he will slowly uncover what has happened there.

From a gameplay standpoint, it is a classic adventure game where you find items, mix them and use them at the correct places in order to move to the next point. The game also features a PDA system, where you find logs from different people of the ship and slowly unravel where you are and what has happened.


The game also features full voice-acting for the characters. The main character is relatively good, however the rest of the cast is not so memorable, even could be considered borderline bad. The music is done by Mark Morgan, known for the soundtracks of Fallout 1 and 2, Planescape: Torment etc.


While not earning any praise for being innovative neither as a story nor in gameplay, what the game tries to do, does it well and, in the relatively empty genre of space horror, it has the quality to stand in its own two feet.

Have you played this game? What did you think about the story?


3 thoughts on “STASIS

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